E-Line’s first release, Gamestar Mechanic is a game-based platform and curriculum that teaches youth (ages 8 – 14) how to design video games to foster systems and design thinking, 21st Century skills and creating a powerful motivation for STEM (science, technology, engineering and math).
The game was originally funded by the MacArthur Foundation through a grant to Dr. James Ge and Eric Zimmerman and is being released in partnership with the Institute of Play (the nonprofit behind the Quest to Learn school in New York City). Prior to release, there was over two years of research on the game, including PhD dissertations at NYU and the University of Wisconsin, Madison.
Gamestar was launched in the fall of 2010 and over 7,000 schools and after-school programs have adopted the platform and curriculum. There have been over 500,000 student created games published with over 15 million plays in more than 100 countries.
Gamestar Mechanic has been positively reviewed in a wide variety of magazines, newspapers and blogs ranging from the New York Times to Common Sense Media and won multiple awards including accolades from the American Association of Librarians, Common Sense Media, Children Technology Review, IndieCade and Serious Play.